Adrenal Boost
This spell charges the target’s adrenal gland for a specific purpose. The shaper chooses any Physical Characteristic or Movement Power to enhance. Then, as a Half-Phase action, the target may then activate the boost at will, at which point the Aid effect will begin to fade at the rate of 5 points per Turn. The Enchantment can only be perceived by Essence Touch or Essence Sight. Defense and Movement Powers cost double to increase with Aid.
Arcana: | Sarkus (Humors) |
Target: | Single |
Range: | No Range |
Duration: | Enchantment/Fades 5 per Turn once activated |
Focus: | A cup of pure water |
Class: | Utility |
Common Modifiers
- Invisible Power Effects (Invisible to Sight Group; +½)
- Spell (+0)
- Time Limit (Enchantment; Instant Power; +½)
- One Use At A Time (-1)
- Any Physical Characteristics or Movement Powers (+½)
EFF | EFFECT |
---|---|
1 | Aid 1d6 |
2 | Aid 1½d6 |
3 | Aid 2d6+1 |
4 | Aid 3d6 |
5 | Aid 3½d6 |
6 | Aid 4d6+1 |
7 | Aid 5d6 |
8 | Aid 5½d6 |
9 | Aid 6d6+1 |
10 | Aid 7d6 |
11 | Aid 7½d6 |
12 | Aid 8d6+1 |
13 | Aid 9d6 |